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quininer/mydbg
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Rust
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Help me understand the Rust and C++ plugin architecture in this debugger project, how does the Rust static library expose functionality to the C++ plugin layer?
Walk me through how a basic debugger pauses a running program and inspects memory, using this mydbg project as a concrete example
I want to build on top of this experimental Rust debugger. Help me add a new C++ plugin that calls into the Rust core library to read process memory
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