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optijuegos/pvz-ps2
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Stars ·
14
Language ·
C++
License ·
CC0-1.0
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Ask anything about this repo to start.
Walk me through building pvz-ps2 with CMake and Ninja on Linux.
Explain how SDL and OpenGL replace the original DirectDraw and Direct3D7 renderer in this project.
Help me set up the main.pak asset file so the game loads faster and does not crash.
What would it take to add a new modding feature, like parsing custom maps from files, to this engine?
Full explanation on explaingit →
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