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live-ctf/livectf-defcon34
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I want to run a bot-programming competition similar to LiveCTF. Looking at live-ctf/livectf-defcon34, explain how the emulator crate and game-engine crate interact and what I would need to change to support a different game.
Walk me through the Terraform and Ansible setup in livectf-defcon34 to understand how staging and production environments are provisioned on Hetzner Cloud.
How does the coordinator crate in livectf-defcon34 fetch bot binaries, invoke the driver, and report results back to the API? I want to build a similar game orchestration pipeline.
What does the organizer CLI tool in livectf-defcon34 do, and how does it communicate with the API over an SSH tunnel to manage teams, games, and results on competition day?
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