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imuarte/kgmexporter
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22
Language ·
C#
License ·
MIT
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I have a .kgmap file from KoGaMa. Walk me through using kgmexporter to convert it to an .obj file I can open in Blender.
I want to upload a folder of .kgmap files to the Internet Archive using kgmexporter. What steps do I follow and what should I expect?
Once I convert a .kgmap to .obj with kgmexporter, how do I import the obj file, material file, and texture atlas together into Blender so the map looks correct?
What is a texture atlas and why does kgmexporter produce one alongside the .obj and material files when converting a KoGaMa map?
Full explanation on explaingit →
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