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edrtech/working-memory-depth-recurrence
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I have the Working-memory-depth-recurrence repo cloned. Walk me through how the card shuffle demo works and what each part of the 60-line engine does.
The working memory depth recurrence engine uses local rules instead of backprop. Explain what that means in plain terms and why the author thinks it matters.
How do I modify the counting demo in Working-memory-depth-recurrence to count a different type of object?
Run the forgetting-resistance demo in Working-memory-depth-recurrence and explain whether the results suggest genuine generalization or memorization.
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