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eandis/sdoj-recomp
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C++
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Walk me through installing CMake, Ninja, and Clang with C++23 support so I can build a game recompilation project like SDOJ-Recomp.
Explain what game recompilation means and how it differs from traditional console emulation.
Help me troubleshoot missing shared library errors when running a recompiled Xbox 360 game executable on Linux.
What system packages do I need on Debian or Ubuntu to build a native UI, audio, and input backend for a C++ game project?
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