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doctorgonzo/textadventureengine
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C#
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Ask anything about this repo to start.
Walk me through creating a new game scene with this engine's Create Game Scene tool.
Explain how the parser matches partial item and enemy names like attack gob.
Show me how to define a new CombatAction verb like a backstab attack.
Help me set up a branching dialogue tree that opens a shop when a flag is set.
Full explanation on explaingit →
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