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caisf25/fh6auto-fork
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I want to run the fh6auto race automation module in Forza Horizon 6. Walk me through how to configure the EventLab blueprint code and set the number of repetitions before starting.
The fh6auto tool uses template image matching to detect game states. How do I replace the default template images with ones that match my screen resolution and graphics settings?
Show me how to chain the race, car purchase, and skill modules in fh6auto into a single automated pipeline that restarts from the beginning after each full cycle.
fh6auto sometimes loses track of the game state when the game crashes. How does the auto-restart feature detect this and resume the script?
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