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aaron1011/naga_oil
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Apache-2.0
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Show me how to write a reusable shader module and import it into another shader with Naga Oil.
Explain how virtual functions and overrides work when stacking multiple shader modules.
Help me set up conditional compilation in a WGSL shader using this library.
How do I use Naga Oil's prune feature to strip dead code from my shader?
Full explanation on explaingit →
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